At first you’ll need to have someone stationed here in order to make it work, but after an upgrade or two the ship will be able to handle things on its own. Piloting - The helm is absolutely vital when it comes to making FTL jumps and dodging attacks. You won’t earn any sort of bonus for allocating different levels of energy, but you also won’t be able to power everything if you aren’t prepared. They’re what determine what you can and can’t use in combat, as well as whether or not any of it works in the first place. Weapons - Your ship’s weapon systems are extremely important. There’s nothing you can really do to prevent this critical system from taking damage, but the more you upgrade it the faster it’ll pump air around the ship - and the less likely your crew will croak. Life Support - Without oxygen, pretty much everybody on board, regardless of species, will eventually suffocate. The more juice you give it, the faster it heals everybody. Medbay - If you find your crew taking lots of damage, you might want to think about upgrading your medbay. Better engines also increase your chance to dodge incoming enemy fire. Still, they’re really good to have.Įngines - The more power you give to the engines, the faster your FTL drive will charge. Not all of them, mind, as some weapons ignore shields entirely. Shields - Every two levels of shields gives you one added layer of protection from enemy attacks. Others will definitely help as well, but none of them will do you much good if you don’t know how to utilize them properly. Certain systems will be absolutely vital to the success of your mission - and consequently the survival of your crew. Having well-equipped ship is just as important, if not more so. Having a top-notch crew is very important. They’re also immune to mind control, which is a major boon if and when you encounter ships with one of those horrible, horrible devices. What that means is you’ll be able to see rooms and lifeforms on enemy ships even if your sensors are taken offline. Slug - Slugs don’t excel at repair, learning, or combat. And as an added bonus of sorts, they’ll explode when killed and injure your enemies. Simply being in the same room as one of your ship’s systems will allow them to generate their own power for it, regardless of overall output. Zoltan - The Zoltan are about as good in a fight as the Engi (worse, even), but that doesn’t mean they can’t be an invaluable member of your crew. Don’t simply count them out though - while they’re not the quickest species you’ll come across they are immune to fire and have the most health. Rockman - Rockmen are decent when it comes to repairing and learning skills, but they’re incredibly slow when moving around the ship. Take them into a fight and they’ll cut your enemies down with a disturbing amount of brutal efficiency. But while they’re pretty bad at repairs, they move quickly and do lots of damage in battle. Mantis - The Mantis aren’t all that great at repairing stuff and you’re probably better off tossing just about anyone else on system maintenance. However they can repair your ship incredibly quickly, which could mean the difference between life and death in a heated battle. What they lack in specialities they make up for in adaptability and the way they can improve their skills faster than any other species.Įngi - The Engi aren’t great in combat. They don’t excel at any one thing, but they aren’t terrible at much of anything, either. Some of them will even have an effect on random story encounters, so it’s usually a good idea to have one of everything - if you can manage it. Every single species can perform the same general tasks and make use of the ship’s various systems, but they all have different specialties that make them ideal for different situations. Your crew is just as important to account for when it comes to the mission. Due to the random nature of sector layouts, encounters, and shop inventories there’s no way to guarantee success, but we’re certainly going to do our best for you. That’s why we’ve put together a list of tips, tricks, and strategies to hopefully keep your ship and your crew functioning that much longer. So, while we here at 148Apps wholeheartedly endorse you rushing to the App Store to purchase FTL for your iPad immediately (seriously, go do it if you haven’t already), we also understand that you may have some trouble starting out. A very close second thing you really need to know is that it’s about as unforgiving as that one extremely tough grade-school teacher that never gave anyone a break. If there’s one thing you need to know about FTL, it’s that it’s a fantastic game.
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